Wide Range of Simulation Technologies on Show
The booth will feature simulators and simulation systems built with MAK ONE — the simulation software components of Land Simulation Core 2.0 – a modernisation of simulation technology used by the Australian Army, providing the base simulation architecture for all future Australian Army simulators and simulation-based training. The display will include:
- VR-Forces providing the Common Virtual Simulation & Instructor Station;
- Protected Mobility Tactical Trainer driver station running VR-Engage;
- MultiSIM medium fidelity AH-64 Apache simulator integrated with VR-Forces;
- IFV Turret Simulator with VR-Engage simulating a Boxer CRV, integrated with SitaWare FL to simulate LRF target designation;
- VRGineers Portable CH-47 Chinook using VR-Engage and XTAL VR HMD;
- UAS Operator using VR-Engage to transmit video feeds to SitaWare HQ;
- Forward Observer controlling VR-Forces to provide view through AVS Binos;
- VR-Vantage IG rendering periscope scenes;
- All stations networked with VR-Link into a virtual C2 interface with VR-Forces providing entity information to SitaWare HQ to show simulated tracks.
MAK ONE provides the LS Core 2.0 Common Simulation Software (CSS), its product suite delivering the CVS (Common Virtual Simulation), CCTS (Common Constructive Toolset) and CIG (Common IG) elements of LS Core 2.0, as well as a comprehensive range of integration, interoperability and extension tools for simulation administrators and third-party system integrators.
CIG – out-the-window and sensor views for platforms and instruments:
- VR-Vantage – image generation and battlefield visualisation;
- SensorFx – EO, IR, and NVG imaging sensors.
CVS – a virtual training capability including terrain, models, scenario creation, exercise control, trainee user interfaces and after action review:
- VR-Forces– multi-domain computer-generated forces;
- VR-Engage – multi-role virtual simulator;
CCTS – computer-generated forces at platform and aggregate levels:
- VR-Forces– platform-level simulation;
- VR-Forces– aggregate-level simulation.
Infrastructure Tools – supporting the training environment at server-or site-level, providing exercise-level distributed capability:
- MAK RTI – HLA run-time infrastructure;
- VR-TheWorld – whole-Earth terrain;
- MAK Data Logger – after-action review;
- VR-Forces, VR-Vantage, WebLVC – exercise administration.
Integration and development tools – MAK ONE has a modular architecture and complete SDK to support customisation of existing and future components. Modular design has been a hallmark of the MAK ONE platform from the very beginning:
- VR-Forces– Developer Toolkit;
- VR-Vantage – Developer Toolkit;
- DI-Guy – motion editor;
- VR-Exchange – protocol translation and bridging;
- VR-Link – HLA and DIS simulation networking.